| _clearScreen (definido en zak::Game) | zak::Game | [protected] |
| _config (definido en zak::Game) | zak::Game | [protected] |
| _fpsMeter (definido en zak::Game) | zak::Game | [protected] |
| _stCPUInfo (definido en zak::Game) | zak::Game | [protected] |
| ChangeResolution(int width, int height, int bits, bool fullScreen, int refreshRate, bool vsync) (definido en zak::Game) | zak::Game | |
| ChangeResolution(GameConfig *config) (definido en zak::Game) | zak::Game | |
| Game() | zak::Game | [inline] |
| Loop() | zak::Game | |
| OnDraw() | zak::Game | [inline, virtual] |
| OnFrame()=0 | zak::Game | [pure virtual] |
| OnInit()=0 | zak::Game | [pure virtual] |
| OnLostDevice() | zak::Game | [inline, virtual] |
| OnResetDevice() | zak::Game | [inline, virtual] |
| OnShutdown()=0 | zak::Game | [pure virtual] |
| Shutdown() | zak::Game | |
| StartUp(GameConfig *config=NULL) | zak::Game |
1.5.1-p1